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Gaming STEM in Humanities Courses
28:40

Gaming STEM in Humanities Courses

Using game design elements in non-game settings to engage participants and encourage desired behaviors is gamification. This technique was used in a project of Web Adventures using crime scene investigation (CSI) developed by Rice University. The go...

Unintended Consequences: Measuring Faculty Buy-in to Instructional Technology
36:12

Unintended Consequences: Measuring Faculty Buy-in to Instructional Technology

Besides redesigning 25 GenEd courses across disciplines to include more writing, an initiative at PCCC has been to introduce instructional technology into those same courses. Now in its fifth year, we have found varied success with the six technolog...

Soft launching an institutional ePortfolio initiative
30:10

Soft launching an institutional ePortfolio initiative

This presentation highlights Passaic County Community College's decision-making process approach to piloting online portfolios to support student learning and assessment. It features the college's experiences after 18 months of an e-portfolio initia...